Category: Boss
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Devlog 0.7 – A lot of progress
Announcement What’s new? With that out of the way i’ll fill you in on what i’ve been working on throughout the past week. There’s going to be a bit to cover: A new mob – Ogre Brute So far we’ve established two different types of mobs: the Skeleton Archer which is a ranged enemy and…
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Devlog 0.5 – More enemy sprites
So I finally got around to working on that Skeleton Archer which will shoot the player from a distance. I have also worked on the functionality to parry it’s projectiles as shown above. Boss Monster – The Skeleton Knight I have spent most of today working on getting sprites out for the first boss monster…